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NPC Generator

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Advanced [show]


Sammal Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a grey costume with the symbols of the four houses of cards on his torso. His right leg appears badly burned and disfigured. His hair is chestnut and curly. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a very good compulsive liar and kleptomaniac.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and to get a good night's sleep

Ideals: Persistence. Flaws: Disease, Insomniac. Bonds: Criminal record. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Sammal Carrion, Male Tiefling Commoner 2
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 380 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Cressel Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear brown clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. He has a dull look in his gold eyes.

Personality: He has always had a great fascination with Tiefling culture. He receives visions of the future at random moments

History: Born in the north to a Mercenary, Cressel learned a great deal about his father's area of expertise. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Slave, Job, Adventurer. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Cressel Pandaemonium, Male Tiefling Warrior 8
Medium (6'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1100 gp. Iolite (80 gp). Bloodstone (80 gp). Golden yellow topaz (300 gp). Lapis lazuli (8 gp). Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purban Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a architect and was forced into it by his family

Ideals: Impeccable. Bonds: Attractive, Family, Military. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Purban Hogcollar, Male Halfling Wizard 12
Small (3'3") Halfling, Lawful Good (CR 12)
Armor Class 16
Hit Points 80 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)21 (+5) 18 (+4)11 (+0) 15 (+2)16 (+3)
Skills Arcana +4, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 3d10-2, Ranged +9 / 3d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1000 gp. Star rose quartz (20 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his greatsword. His fur is cut close to his head. His thin eyebrows rest above his beady green eyes.

Personality: He has always had a great fascination with Tabaxi culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Quick grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Tabaxi people.

Flaws: Ugly, Racist. Bonds: Adventurer, Immigrant. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Quick Mist, Male Tabaxi Monk 9
Medium (6'5") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)18 (+4) 13 (+1)17 (+3)
Skills Investigation +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Terran, Goblin, Giant, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1000 gp. A miniature golden chest with tiny emeralds lining the top (110 gp). Carved bone or ivory statuette (90 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Mreksh Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light white in addition to tight pants, and sports empty pouches on his belt. His bronze crest is braided into rings. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He plays an instrument quite well.

History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Marry his sister to traveling adventurers; and seeks redemption

Ideals: Artistic. Flaws: Shy. Bonds: Criminal record, Adventurer, Family. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Mreksh Lhamboldennish, Male Dragonborn Paladin 9
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 71 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Tiger eye turquoise (14 gp). Chrysoprase (50 gp). Chrysoprase (50 gp). Citrine (50 gp).


Social Check DCs

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