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Advanced [show]


Senteq Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. His amber eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Bellfounder, who enjoyed hunting, Senteq was taken on many hunting expeditions. His childhood dream was to be a Bellfounder, but he was a colossal failure. He struck the Cook job and began his own company from there.

Motivation: To be a Bellfounder again.

Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Cook

Voice: Loud with bravado

Attributes [hide]

Senteq Fiddlefen, Male Gnome Rogue 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 cp. Onyx (60 gp). Alexandrite (200 gp). Onyx (60 gp). Citrine (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Melech Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long blue hair is drawn into a two foot long braid. His gold unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Melech hails from a village terrorized by illithids. A freak accident while working with his Gardener father left him crippled. Since then, he has sought to make the best of life.

Motivation: Someone believes him a fraud; and wants to have a good time and be beloved

Ideals: Joker, Optimist. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

Melech Enigma, Male Tiefling Cleric 7
Medium (5'10") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 12 (+1)18 (+4)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He has a moderate pudge and is not very fit. His tied-back hair is auburn. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Diggory has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and sabotage a competitor

Ideals: Artistic. Flaws: Disease. Bonds: Job, Adventurer, Enemies. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Diggory Holland, Male Half-Elf Warrior 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Deception +6, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 2000 sp. A pair of silk slippers encrusted with tiny pearls. (140 gp).


Social Check DCs


Quick Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt. He is muscular with a powerful set of arms. His white fur is greasy and uncared for. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Joker. Flaws: Ugly, Addict, Fearful. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Quick Peak, Male Tabaxi Sorcerer 5
Medium (6'10") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)12 (+1) 18 (+4)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 200 gp. Deep green spinel (130 gp).


Social Check DCs


Adrex Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear black clothing when he does not wear armor. His long brass crest is drawn into a two foot long braid. His eyes are likewise gold.

Personality: He exudes charisma. He is a tour de force of persuasion. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Adrex was born in the north. At a young age he loved to build and create. While studying, he fell in love. They married and had a son. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Adrex was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge; and wishes to resurrect an old love

Ideals: Persistence. Bonds: Attractive, In love, Enemies. Occupation: Butcher

Voice: Mousy voice

Attributes [hide]

Adrex Bhenkumbyrznaax, Male Dragonborn Monk 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Athletics +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 390 gp.


Social Check DCs

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