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Advanced [show]


Shedinn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright grey suits and hats. His bronze crest is singed and shortened. His red eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of western immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Adventurer, Criminal record, Immigrant, Poor. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Shedinn Grrrmmballhyst, Male Dragonborn Bard 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)18 (+4) 11 (+0)14 (+2)
Skills Deception +4, Investigation +6
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Draconic, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 160 gp. Chrysoprase (60 gp). Jade (40 gp).


Social Check DCs


Flask Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black Stetson hat and black clothes. He has a slight overbite and is overall scrawny. His brown fur, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Flask was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his sister.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Flask Mist, Male Tabaxi Cleric 8
Medium (5'11") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1500 gp. Carnelian (50 gp). Black pearl (200 gp). Tiger eye turquoise (13 gp). Red-brown spinel (80 gp). Obsidian (13 gp).


Social Check DCs


Ozyman Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey shirt with thin black vertical stripes and blue pants. His long black hair reaches down to his waist. His gray eyes peer out from beneath his wide-brimmed grey hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: Ozyman was born in the east. At a young age he loved to build and create. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ozyman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Someone believes him a fraud.

Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Slave, Enemies. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Ozyman Quickstep, Male Halfling Warrior 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)12 (+1) 12 (+1)17 (+3)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Gimgen Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with feathered hat. He has wavy chestnut hair. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.

History: Born to a Laborer, his mother struggled to pay the bills. In his 17th year, his parents were killed by a gnolls raid, leaving Gimgen alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Enemies, Job. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Gimgen Brawnanvil, Male Dwarf Aristocrat 10
Medium (4'0") Dwarf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 77 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Insight +6, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 260 pp.


Social Check DCs


Gale Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. His cinnamon fur is drawn into a tight pony tail with a skull scrunchie. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of goblins once and for all.

History: From birth he was tutored by a cruel and relentless mentor. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Gale began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to work out more often

Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Enemies, Mentor. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Gale Wing, Male Tabaxi Barbarian 2
Medium (6'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 70 gp.


Social Check DCs

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