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NPC Generator

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Advanced [show]


Einkil Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean blue cloak covering his clean studded leather. His hair is red and curly. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered writing. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family.

Ideals: Athletic, Artistic. Bonds: Attractive, Family, Rich. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Einkil Lutgehr, Male Dwarf Monk 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1900 sp. 4 Holy water.


Social Check DCs


Rimple Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly pickaxes and greatswords. He wears his chestnut hair up. He has gleaming, smiling brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Rimple was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Rimple's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Hedonist, Antagonistic. Bonds: Rich, Criminal record. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Rimple Quillsharpener, Male Gnome Cleric 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp. Silver chalice with lapis lazuli gems (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). 1 Minor magic item.


Social Check DCs


Fragrant Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He sports a flattop fur cut. His eyes are likewise copper.

Personality: He acts crazy and hedonistic. He is obsessed with a lost civilization.

History: The child of southern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered poetry. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Adventurer, Immigrant. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Fragrant Grass, Male Tabaxi Aristocrat 7
Medium (6'2") Tabaxi, Chaotic Good (CR 7)
Armor Class 14
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 800 gp. Alexandrite (1100 gp). Star rose quartz (30 gp). Golden yellow topaz (1100 gp). Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many brown ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long blonde beard, and similarly colored long hair. He wears an eyepatch.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he feels threatened by others

Flaws: Ugly, Fearful. Bonds: Poor, Enemies, Mentor. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

William Amakiir, Male Half-Elf Bard 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 14
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)15 (+2) 8 (-1)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Giant
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 100 gp.


Social Check DCs


Flame Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears his cinnamon fur down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a wizard, Flame was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Entrepeneur. Flaws: Insomniac, Racist. Bonds: Criminal record, Mentor. Occupation: Ploughman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Flame Hummingbird, Male Tabaxi Adept 10
Medium (6'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 45 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 9 (-1)16 (+3)
Skills History +5, Stealth +7
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2100 gp. Chrysoberyl (90 gp). Chrysoberyl (90 gp). Tourmaline (90 gp).


Social Check DCs

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