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Advanced [show]


Bidreked Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has blue crest. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Bidreked studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bidreked fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Entrepeneur, Gifted, Fighting. Bonds: Attractive, Family. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Bidreked Zzzxaaxthroth, Male Dragonborn Ranger 18
Medium (6'5") Dragonborn, Lawful Good (CR 18)
Armor Class 11
Hit Points 71 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 9 (-1)10 (+0) 18 (+4)16 (+3)
Skills Arcana +6, Athletics +11
Senses Passive Perception 14
Languages Common
Attacks Melee +11 / 5d6+5, Ranged +7 / 5d6+1, Grapple +11
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1803221

Possessions: 700 pp. Fire opal pendant on a fine gold chain (2200 gp). Gold and topaz bottle stopper cork (1000 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A necklace of small pink pearls (3000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). 1 Major magic item.


Social Check DCs


Robert Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large blue mantle and cape that has been intricately interwoven into his black robe. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he has money and likes to spend it

Ideals: Persistence, Entrepeneur. Bonds: Attractive, Rich, Slave. Occupation: Banker

Voice: Spanish accent

Attributes [hide]

Robert Loccisano, Male Half-Elf Barbarian 13
Medium (5'0") Half-Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 107 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Deception +5, Nature +7
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Gnome, Celestial
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 4000 gp. Lapis lazuli (9 gp). Malachite (9 gp). Lapis lazuli (9 gp). Chrysoberyl (160 gp). Violet garnet (1100 gp). Brown diamond (3000 gp). Moss agate (9 gp).


Social Check DCs


Thomas Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His Stetson hat is riddled with cuts and holes. His blue eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Unemployed, who enjoyed hunting, Thomas was taken on many hunting expeditions. He found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Thomas Dulmage, Male Half-Elf Sorcerer 3
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. 1 Magnifying glass. 1 Silk rope.


Social Check DCs


Zepar Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He has wavy white hair. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Weaver.

Motivation: To reunite with his absent father.

Ideals: Opinionated. Bonds: Job, Mentor, Family. Occupation: Weaver

Voice: High pitched, excited

Attributes [hide]

Zepar Ambition, Male Tiefling Expert 9
Medium (6'9") Tiefling, Lawful Good (CR 9)
Armor Class 12
Hit Points 63 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)11 (+0) 13 (+1)16 (+3)
Skills Deception +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: Cloth of gold vestments (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Cloth of gold vestments (160 gp). Solid gold idol (900 gp).


Social Check DCs


Mindartis Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple pastel robe with grey stripes complete with hood. He wears his chestnut hair down. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Mindartis isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Impeccable. Flaws: Insomniac. Bonds: Rich, Criminal record. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Mindartis Sylvaranth, Male Elf Rogue 13
Medium (5'1") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 54 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: Rock crystal (30 gp). Rich purple corundum (800 gp). Jasper (30 gp). Eye agate (15 gp). Eye agate (15 gp). Rhodochrosite (15 gp). 1 Medium magic item.


Social Check DCs

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