Nalral Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants. He carries with him a set of tridents, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His auburn hair is smooth and relatively long. He wears a mask on his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his father.
History: Born in the east to a Butcher, Nalral learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has drifted from career to career and currently works as a Butcher.
Motivation: Sabotage a competitor.
Ideals: Fighting, Entrepeneur. Flaws: Cynical, Racist. Bonds: Job. Occupation: Butcher
Voice: Sounds elderly
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. 2 Smokesticks.
Solomon Hayden, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a grey tunic with brown highlights, and long violet pants that bunch up around his shoes. He has moderate length red hair. He wears crescent spectacles with a black brim.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels the way he acts is they only way to get by in the world; and he's looking for his big break
Ideals: Athletic, Philantrophist, Impeccable. Bonds: Enemies, Military, Adventurer. Occupation: Painter
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Zephan Fate, Male Tiefling [Permalink]
Personal [hide]
Description: 5'0" and muscular, this northern man wears a white costume with the symbols of magic on his torso. His hair is short and blue. His eyes are silver and beady.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: Wants to work out more often; and he wants to get laid
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Adventurer
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 19 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 6000 sp. Gold dragon comb with red garnet eye (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Solid gold idol (800 gp). Gold dragon comb with red garnet eye (1600 gp). 1 Masterwork Musical instrument.
Erky Welber, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in earthy colors with a tan and white handkerchief worn on his left side. His wide-brimmed hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a great chef.
History: He comes from a rich northern family. He found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Adventurer, Rich, Has a crush. Occupation: Shepherd
Voice: Farmer accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 19 (+4) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Shedinn Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright pastel suits and hats. He wears his gold crest up. He has a tattooed face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not trust anyone and sleeps with one eye open.
History: Born in the north to a Interpreter, Shedinn learned a great deal about his father's area of expertise. His childhood dream was to be a Roofer, but he was a colossal failure. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and balancing his hectic life and new interpreter responsibilities is difficult
Flaws: Insomniac, Addict, Antagonistic. Bonds: Attractive, Job. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 53 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 60 pp. Solid gold idol (200 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). Old masterpiece painting (2400 gp).
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Their contribution stands as a beacon of hope for all adventurers!