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Advanced [show]


Az-Adar Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His long black hair is drawn into a two foot long braid. He has a dull look in his brown eyes.

Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Az-Adar Thorpe, Male Half-Orc Monk 7
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 500 gp. Deep green spinel (70 gp). Violet garnet (1500 gp).


Social Check DCs


Gerald Lindsay, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a small bristly mustache and wavy blonde hair. His hazel unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Glassblower business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Logical. Flaws: Disease, Antagonistic. Bonds: Job, Slave. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Gerald Lindsay, Male Human Aristocrat 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 5000 cp. Rock crystal (50 gp).


Social Check DCs


Arnold Haley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and silver with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Stylist father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Fearful, Disease, Insomniac. Bonds: Guardian. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Arnold Haley, Male Human Warlock 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 11 (+0)17 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 100 sp.


Social Check DCs


Alston Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. He has a auburn handlebar mustache and slicked back auburn hair. He has a dull look in his blue eyes.

Personality: Alston hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a font of random trivia from the lore and stories he has discovered

History: Alston was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered poetry. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to raise his children well.

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Family, Has a crush. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Alston Nopenstallen, Male Gnome Rogue 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)15 (+2) 12 (+1)18 (+4)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Tim Yeardley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. His white hair has been sun bleached extensively. His brown eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has decided he is irredeemable; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Religious, Slave, Adventurer, Criminal record. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Tim Yeardley, Male Human Paladin 7
Medium (6'5") Human, Neutral Evil (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. Aquamarine (1500 gp). 1 Minor magic item.


Social Check DCs

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