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NPC Generator

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Advanced [show]


Diggory Kent, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His brown hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the west. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Pacifist. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Diggory Kent, Male Human Commoner 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Raymond Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He never wears the same outfit twice, unless he absolutely has to.

History: He was always a brilliant, if unscrupulous mind. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Artistic, Logical. Flaws: Cynical, Insane. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Raymond Rothenel, Male Half-Elf Adept 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dreali Holimion, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying white hair a little too much giving a sharp white color. His skin is flawless and his gray eyes scan people very quickly.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Dreali does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Mortician, who enjoyed hunting, Dreali was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dreali took refuge in the large cave and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Nature, Military. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Dreali Holimion, Male Elf Rogue 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Crampernap Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light brown in addition to tight pants. He is muscular with a powerful set of arms. His hair is long and silver with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He takes great joy in being the best Ruler in town.

History: Born in the west to a Ruler, Crampernap learned a great deal about his father's area of expertise. He dropped out of school to support his sick father, and resented it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Crampernap was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: To clean up the streets; and his relatives are trying to arrange a marriage

Ideals: Logical. Bonds: Attractive, Enemies, Job, Family, Guardian. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Crampernap Silverthread, Male Gnome Adept 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Citrine (20 gp). Aquamarine (200 gp). Black pearl (200 gp). Aquamarine (200 gp). 1 Banded mail. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Direcris Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a fancy pastel suit, and sports empty pouches on his belt. His white crest is thinning but still full. His fierce gold eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with his god.

History: Direcris was born with his father's beautiful face. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He has drifted from career to career and currently works as a Slave Trader.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Ideals: Gifted. Bonds: Attractive, Family, Religious, Job, Adventurer. Occupation: Slave Trader

Voice: Eastern European accent

Attributes [hide]

Direcris Skaarzborroosh, Male Dragonborn Bard 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 9 (-1)15 (+2)
Skills Religion +5, Survival +2
Senses Passive Perception 9
Languages Common, Terran, Auran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 150 pp. Alexandrite (1400 gp). Black opal (1200 gp). Rhodochrosite (12 gp). Malachite (12 gp). 1 Minor magic item.


Social Check DCs

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