Seven Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his pastel robe and has his dagger always slung over his shoulder. He wears a colorful flower in his gray fur. He has a dull look in his copper eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Seven is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a dire rats raid, leaving Seven alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Bonds: Immigrant, Attractive, Family, Religious, Enemies. Occupation: Junk Dealer
Voice: Whispers
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 20)
Armor Class 13
Hit Points 115 (20d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Celestial, Dwarven, Giant
Attacks Melee +7 / 5d10+1, Ranged +9 / 5d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 5000 gp. Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Golden circlet with four aquamarines (2000 gp). Gold and ruby ring (6000 gp). A silver and pearl hairclip (70 gp). Jeweled anklet (2000 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Solid gold idol (400 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Carved bone or ivory statuette (70 gp). Silver chalice with lapis lazuli gems (130 gp). Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Black velvet mask with numerous citrines (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Silver comb with moonstones (800 gp). Jeweled electrum ring (5000 gp). Jeweled electrum ring (5000 gp). 1 Medium magic item. 1 Medium magic item.
Nithther Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. He wears a Stetson hat to hide his balding. His eyes are likewise gold. His teeth are white and perfect.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Nithther lived on a farm with his father, near the main road leading to a nearby town. Cursed with unlife at a very young age, Nithther has worked very hard to control his curse. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.
Motivation: To pay off his debts; and find a way to reverse the transformation of his brother
Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Attractive, Family, Debt. Occupation: Dilettante
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 10)
Armor Class 12
Hit Points 114 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1000 gp. Jet (110 gp). Onyx (70 gp). Jade (110 gp).
Dynamic Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His fur is white and very short. He is baby faced.
Personality: This man loves singing and to teach people singing more than just about anything. He has a small toy that he constantly fidgets with.
History: Dynamic lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered singing. He moves from town to town, unable to find a place to settle.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Immigrant, Family. Occupation: Dilettante
Voice: German accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: Old masterpiece painting (600 gp). 1 Minor magic item.
Bulzo Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A 3'1" northern man, he wears green leather gloves, a green jacket, and tight pants. He has wavy golden hair. His eyes are likewise green. His teeth are white and perfect.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a pair of adventurers, Bulzo grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He hasn't been sleeping well lately.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Family, Adventurer. Occupation: Mercenary
Voice: Farmer accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 11 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp.
Andram Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an entirely white suit with brown socks and a vest with buckled shoes, and he perpetually has his scythe ready. His black hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Justice, Artistic. Flaws: Insane. Bonds: Military. Occupation: Sellsword
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
