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Advanced [show]


Peter Ramsey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. His auburn hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.

History: Peter lived on a farm with his mother, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered east to less war torn lands. He became a Gardener soon after.

Motivation: Wants to open a new tavern; and an old rival family wants him found

Ideals: Logical. Flaws: PTSD. Bonds: Attractive, Job, Family. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Peter Ramsey, Male Human Adept 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 2900 sp. 1 Masterwork Common Melee.


Social Check DCs


Baz Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His auburn hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Baz lived on a farm with his father, near the main road leading to a nearby town. Baz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Baz Sydney, Male Half-Orc Sorcerer 3
Medium (6'10") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 16 (+3)8 (-1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Giant, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. White pearl (140 gp). Red-brown spinel (140 gp).


Social Check DCs


Tricking Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His yellow fur has been sun bleached extensively. His eyes are amber and beady.

Personality: His tongue was cut out and he uses sign language. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Bather

Voice: Low range voice

Attributes [hide]

Tricking Of Clay, Male Tabaxi Expert 2
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)10 (+0) 8 (-1)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 50 pp.


Social Check DCs


Holg Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: A powerful necromancer made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. Since then, he has sought to make the best of life.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Optimist. Flaws: PTSD. Bonds: Poor, Family, Mentor. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Holg Walcott, Male Half-Orc Bard 7
Medium (5'11") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 58 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)13 (+1) 13 (+1)7 (-2)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 50000 cp.


Social Check DCs


Gilbert Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his brother's freedom.

Motivation: He is wracked by social anxiety; and an old rival family wants him found

Flaws: Fearful. Bonds: Poor, Attractive, Religious, Family, Nature. Occupation: Sellsword

Voice: Smoker's lung

Attributes [hide]

Gilbert Marlee, Male Human Cleric 11
Medium (6'2") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 17 (+3)13 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443210

Possessions: 140 pp. Amber (90 gp). Hematite (9 gp). Black pearl (1300 gp). Deep blue spinel (1300 gp). Sard (60 gp). Alexandrite (1300 gp). Black opal (400 gp).


Social Check DCs

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