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Advanced [show]


Nimble On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). He has no fur. His hazel eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Family, Nature. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Nimble On the Water, Male Tabaxi Expert 2
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 18 (+4)16 (+3)
Skills Arcana +3, Perception +6
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 380 gp. Aquamarine (500 gp).


Social Check DCs


Windy Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Miller, he is not a threatening figure. His beige fur is smooth and relatively long. His eyes are likewise yellow.

Personality: He has always had a great fascination with Tabaxi culture. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 4 years.

Motivation: He's in love; and sabotage a competitor

Ideals: Gifted. Flaws: Racist, Mundane. Bonds: Job, Has a crush. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Windy Shore, Male Tabaxi Warrior 10
Medium (6'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 97 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 19 (+4)15 (+2) 13 (+1)17 (+3)
Skills Intimidation +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1400 gp. Eye agate (5 gp). Tiger eye turquoise (5 gp). Blue quartz (5 gp). Aquamarine (1000 gp). 1 Minor magic item.


Social Check DCs


Alvyn Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of sais, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears a broad hat to cover his moderate length auburn hair. His gray eyes peer out from beneath his broad black hat.

Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born at the edge of vast island. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Nature, Mentor, Military. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Alvyn Nucklestamp, Male Gnome Bard 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Miles Remington, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He carries with him a set of axes on his belt, each one with a amber on the hilt. His black hair is greasy and uncared for. His eyes are brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Miles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Bricklayer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Miles Remington, Male Human Rogue 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 20 pp. 1 Climber’s kit.


Social Check DCs


Hunter Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy, self-centered, vain, and jealous.

History: Hunter was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's attracted to the PC; and he has comitted a past crime that haunts him to this day

Flaws: Terse, Selfish. Bonds: Attractive. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Hunter Iranapha, Male Half-Elf Rogue 15
Medium (5'9") Half-Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 50 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)18 (+4) 11 (+0)15 (+2)
Skills Arcana +9, Deception +7
Senses Passive Perception 10
Languages Common, Elven, Goblin, Orc, Infernal, Gnome
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3

Possessions: 1000 gp. Jasper (40 gp). Sardonyx (40 gp). Lapis lazuli (11 gp). Violet garnet (800 gp). White pearl (50 gp). Black pearl (800 gp). Chrysoberyl (50 gp). Black pearl (800 gp). Black star sapphire (400 gp). 1 Medium magic item.


Social Check DCs

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