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NPC Generator

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Advanced [show]


Tricking Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears grey painted combat armor at almost all times. His fur is orange and very short. His green eyes peer out from beneath his deerstalker grey hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of western immigrants he idolized his father. He found a children's book about a Tabaxi Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Philantrophist, Logical. Bonds: Immigrant, Adventurer. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Tricking Hummingbird, Male Tabaxi Ranger 1
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp. Deep green spinel (60 gp).


Social Check DCs


Jabbie Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. His tied-back hair is white. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Bowyer, but he got bored and became a Bather. He struck the Bather job and began his own company from there.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and expand his business

Flaws: Disease. Bonds: Religious, Mentor, Job, Family. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Jabbie Gummen, Male Gnome Adept 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 18 (+4)14 (+2)
Skills Animal Handling +6, Religion +3
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Paelias Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Cook. He is physically well-built. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Paelias was raised in a hard working conservative environment. He dropped out of school before completing his studies. He now owns his own business.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Paelias Sylvaranth, Male Elf Monk 6
Medium (4'11") Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. Jade (120 gp). Blue sapphire (1600 gp). Malachite (10 gp).


Social Check DCs


Uthemar Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a violet armored body suit, with a simple blue line shooting up and back down. He wears a Stetson hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Uthemar was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted, Persistence. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Uthemar Solvenstein, Male Half-Elf Aristocrat 15
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 76 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Insight +6, Religion +7
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 3000 gp. Jeweled anklet (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Sapphire pendant on gold chain (1600 gp). Gold dragon comb with red garnet eye (1700 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Glûk Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is tall, broad shouldered and powerfully built. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Glûk was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Glûk's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by orcs. Glûk was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Antagonistic. Bonds: Rich, Enemies, Family, Immigrant. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Glûk Chatham, Male Half-Orc Expert 7
Medium (6'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)8 (-1) 16 (+3)10 (+0)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs

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