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Advanced [show]


Naal Floshem, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'8". He likes to wear brown tank tops with grey pants, and his gloved hand is found clutching a sickle. With a patchy golden beard and wild golden hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Naal will drive conversation. As long as the job gets done he does not care how it got done.

History: He comes from a rich southern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Extrovert, Professionalism, Fighting. Flaws: Addict. Bonds: Rich. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Naal Floshem, Male Elf Ranger 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 18000 cp.


Social Check DCs


Burto TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His tied-back hair is silver. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He dislikes all the random violence that takes place in the south. He is frequently practicing swordplay.

History: Sold as a small child to a slaver, Burto was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Fletcher for hire.

Motivation: To be a Carpenter again; and he wants nothing more than to rejoin the army

Ideals: Pacifist. Bonds: Attractive, Military, Mentor, Job. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Burto TellPenny, Male Halfling Barbarian 11
Small (3'1") Halfling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 78 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)15 (+2) 12 (+1)10 (+0)
Skills Arcana +6, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large white jacket. His blonde hair is long and unkept. His eyes are amber and beady.

Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Shoemaker, who enjoyed hunting, Alexandre was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Religious, Nature, Slave. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Alexandre Holimion, Male Half-Elf Druid 4
Medium (4'11") Half-Elf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Sammal Care, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'11" eastern man, he dresses well, typically a more casual-formal manner. His red hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Sammal wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Disciplined, Joker, Gifted. Bonds: Attractive, Rich. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Sammal Care, Male Tiefling Ranger 8
Medium (5'11") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Medicine +2, Nature +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. An abacus with copper, silver and gold markers (150 gp). Silver comb with moonstones (400 gp). Cloth of gold vestments (150 gp). Fire opal pendant on a fine gold chain (1400 gp). 1 Minor magic item.


Social Check DCs


Right-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He keeps his long beige fur kept up in a rat tail. His yellow eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Religious, Enemies. Occupation: Sailor

Voice: American accent

Attributes [hide]

Right-Handed Candle, Male Tabaxi Rogue 4
Medium (5'11") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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