Hadarai Berevan, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is knotted and matted. His gray eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Hadarai was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 13 years.
Motivation: He's repulsed by the PC; and balancing his hectic life and new body guard responsibilities is difficult
Ideals: Entrepeneur, Fighting. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Body Guard
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Lone Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His fur is white and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.
Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Philantrophist, Fighting. Flaws: Ugly, Insane. Occupation: Brewer
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 65 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +7
Possessions: Star rose quartz (20 gp). Black opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ishgha Rutherford, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'7" northern man, he wears a green tunic with violet highlights, and long red pants that bunch up around his shoes. His white hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. He has all his life been fascinated with singing.
History: Born to a Painter, his mother struggled to pay the bills. He worked as a nervous Layabout and found it very stressful. He then took over the family business and is one of the better Layabout for hire.
Motivation: Expand his business; and he's in love
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Job, Has a crush. Occupation: Layabout
Voice: Timid voice
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +5
Possessions: 100 gp.
Nirgel Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He sports green clothing, slightly heavier than average wear. His brown hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.
History: Born to a pair of adventurers, Nirgel grew up listening to his father's many stories. In his 13th year, his parents were killed by a goblins raid, leaving Nirgel alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion.
Flaws: Shy, Addict. Bonds: Adventurer, Enemies. Occupation: Junk Dealer
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Orc
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +6
Possessions: 500 gp.
Kilvar Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel collared shirt and red pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His red hair is thinning but still full. He has a dull look in his violet eyes.
Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.
History: Kilvar lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 13 years.
Motivation: Wants to raise his children well.
Ideals: Professionalism. Flaws: Disease. Bonds: Immigrant, Family, Job. Occupation: Sellsword
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Halfling, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
