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NPC Generator

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Advanced [show]


Carrie Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his white boots flare out at the collars. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.

History: He was born on a small isolated farm. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Expand his business; and retire the richest man in the north

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Terse. Bonds: Nature. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Carrie Xiloscient, Male Elf Warrior 5
Medium (4'7") Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Lapis lazuli (10 gp).


Social Check DCs


Fenriz Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. He has done his best to style his dark red hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the east, but his parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Fenriz's homeland. Fenriz decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fenriz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and a strong sense of loyalty to tiefling people

Ideals: Fighting, Athletic, Logical. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Fenriz Sage, Male Tiefling Rogue 3
Medium (6'6") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 13
Languages Common, Celestial, Terran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Ethereal In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His beige fur is thinning but still full. His green eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the west to a Locksmith, Ethereal learned a great deal about his mother's area of expertise. He found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Tabaxi compassion; and further expansion of business

Ideals: Passionate, Artistic. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Ethereal In the Morning, Male Tabaxi Monk 11
Medium (5'5") Tabaxi, Lawful Good (CR 11)
Armor Class 13
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +6, Performance +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2300 gp. Coral (130 gp). Aquamarine (300 gp). Citrine (50 gp). Onyx (50 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy lavender fur. He wears a simple white robe with black stripes complete with hood. He has a hunchback. He wears his lavender fur up. His thin eyebrows rest above his beady green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. Serpent liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Nature, Guardian. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Serpent In the Wind, Male Tabaxi Cleric 16
Medium (5'2") Tabaxi, Neutral Evil (CR 16)
Armor Class 13
Hit Points 120 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)19 (+4) 14 (+2)15 (+2)
Skills History +9, Religion +9
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Giant, Celestial
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 10000 gp. Pink pearl (50 gp). Azurite (14 gp). Aquamarine (600 gp). Jasper (50 gp). Jade (50 gp). Malachite (14 gp). Obsidian (14 gp). Red-brown spinel (50 gp). Smoky quartz (50 gp). Tiger eye turquoise (14 gp). Moss agate (14 gp). Chrysoprase (50 gp). Rose (50 gp). Brown-green garnet (50 gp). Deep green spinel (50 gp). Blue quartz (14 gp). Freshwater pearl (14 gp). Black star sapphire (1500 gp). Alexandrite (600 gp). Smoky quartz (50 gp). 1 Medium magic item.


Social Check DCs


Harvest Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears pastel trousers with blue and black striped suspenders. He wears various colorful collared shirts. He has styled his black fur well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down; and many illithids want him driven away

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Rich, Family, Enemies. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Harvest Thunder, Male Tabaxi Barbarian 7
Medium (5'2") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 60 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1000 sp. Carnelian (30 gp). Citrine (30 gp). Rose (30 gp). 1 Minor magic item.


Social Check DCs

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