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Advanced [show]


Norman Kimberley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his left hand. He has wavy silver hair. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. Some 8 years later his spouse died after the birth of his son. Heartbroken, Norman never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: In love, Rich. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Norman Kimberley, Male Human Ranger 7
Medium (5'9") Human, Neutral Evil (CR 7)
Armor Class 13
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30000 cp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Jeweled anklet (1000 gp).


Social Check DCs


Direcris Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. He sports a flattop crest cut. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Direcris was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Fighting, Justice. Flaws: Ugly, Depressed. Bonds: Criminal record, Family. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Direcris Gygazzylyshrift, Male Dragonborn Commoner 8
Medium (6'6") Dragonborn, Lawful Evil (CR 8)
Armor Class 12
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Athletics +6, Religion +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4

Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp). Cloth of gold vestments (160 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Carved bone or ivory statuette (90 gp).


Social Check DCs


Windy Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. He carries with him a set of lances on his belt, each one with a emerald on the hilt. He has no fur. His thin eyebrows rest above his beady yellow eyes.

Personality: Calm and collected, he is a well trained Bellfounder. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 7 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and to be a merchant again

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Windy Thunder, Male Tabaxi Warlock 2
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Athletics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1300 sp.


Social Check DCs


Kyle Hadley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. His amber eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Kyle was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He struck the Sellsword job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Ugly. Bonds: Job. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Kyle Hadley, Male Human Aristocrat 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp.


Social Check DCs


Uthemar Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful slaver made him what he is. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Uthemar took refuge in the large cave and found the beat up greataxe and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the east; and he has money and likes to spend it

Ideals: Entrepeneur. Bonds: Rich, Attractive, Mentor, Nature. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Uthemar Meliamne, Male Elf Expert 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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