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Advanced [show]


Habor Failure, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is purple and very short. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Habor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Adventurer. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Habor Failure, Male Tiefling Wizard 6
Medium (5'1") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Perception +6, Persuasion +5
Senses Passive Perception 15
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 800 gp.


Social Check DCs


Valafar Still, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has styled his dark red hair well, parting it to the left. His white eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is afraid of women and trembles around them

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things; and a rival would like him out of the picture

Flaws: Shy, Mundane. Bonds: Attractive, Military, Criminal record. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Valafar Still, Male Tiefling Rogue 4
Medium (5'9") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)18 (+4) 12 (+1)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Auran, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Eberdeb Welber, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is styled in orderly dreadlocks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his mother.

History: Eberdeb hails from a village terrorized by drow. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: Someone believes him a fraud.

Ideals: Joker, Entrepeneur, Gifted. Bonds: Attractive, Enemies. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Eberdeb Welber, Male Gnome Warlock 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 47000 sp. Amethyst (100 gp).


Social Check DCs


Ribbles Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). He wears a top hat to hide his balding. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. Like his mother and his sister before him, after school he went straight into learning to become a Shepherd. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Gardener again; and he wants nothing more than to rejoin the army

Flaws: Disease. Bonds: Attractive, Job, Military, Adventurer. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Ribbles Musgraben, Male Gnome Rogue 14
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 100 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Insight +7, Nature +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 6000 gp.


Social Check DCs


Azzakh Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a broad hat to cover his moderate length gold crest. He wears a mask on his face.

Personality: Eccentric and domineering, Azzakh will drive conversation. He works hard and plays hard.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Azzakh took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic, Extrovert, Gifted. Flaws: Hedonist. Bonds: Family. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Azzakh Fharngnarthnost, Male Dragonborn Barbarian 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 40 gp.


Social Check DCs

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