Tree Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His gray fur is braided into rings. His yellow eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has never given up on his dancing dream.
Motivation: To end his boredom; and seeks redemption
Ideals: Gifted, Artistic. Flaws: Fearful, Mundane. Bonds: Attractive, Criminal record. Occupation: Fletcher
Voice: Squeaky
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 68 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 900 gp. Jeweled electrum ring (3000 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.
Carrie Nailo, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His long black hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.
Personality: He is overprotective of those who hire his services. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To clean up the streets; and marry his brother to traveling adventurers
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Guardian, Family. Occupation: Slave Trader
Voice: Italian accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Infernal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Breastplate. 1 Half-Plate. 1 Chain shirt.
Fabien Beren, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His whole body is exceptionally muscular. His Stetson hat is riddled with cuts and holes. He has a tattooed face.
Personality: Eccentric and domineering, Fabien will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fabien took refuge in the large cave and found the beat up shortspear and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Immigrant, Nature. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 24000 sp. 1 Half-Plate. 1 Masterwork studded leather. 1 Chain shirt. 1 Masterwork Light wooden shield.
Seven Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His fur is lavender and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Seven is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and doesn't want to be a marshal and was forced into it by his family
Flaws: Ugly, Insomniac, Disease. Bonds: Nature, Family, Military. Occupation: Marshal
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 23 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan, Druidic, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 7000 sp. Golden pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gardain Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a pair of adventurers, Gardain grew up listening to his mother's many stories. Gardain abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.
Motivation: He feels threatened by others; and meet up once more with his childhood friend
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Spy
Voice: Spanish accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 53 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 19 (+4) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Orc, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1200 gp.
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