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Tree Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His white fur, when down, is lengthy. This hazel eyed northerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Tree reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Flaws: Impulsive. Bonds: Religious, Immigrant, Military. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Tree Of Ale, Male Tabaxi Ranger 17
Medium (5'3") Tabaxi, Chaotic Good (CR 17)
Armor Class 12
Hit Points 166 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)11 (+0) 17 (+3)11 (+0)
Skills History +6, Perception +9
Senses Passive Perception 19
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702221

Possessions: 11000 gp. Aquamarine (500 gp). Jet (40 gp). Chrysoprase (20 gp). Hematite (16 gp). Blue quartz (16 gp). Smoky quartz (20 gp). Malachite (16 gp). Violet garnet (500 gp). Chalcedony (20 gp). Red spinel (40 gp). Rhodochrosite (16 gp). Golden yellow topaz (500 gp). Fiery yellow corundum (500 gp). Black pearl (500 gp). Moss agate (16 gp). Chalcedony (20 gp). Banded agate (16 gp). Violet garnet (500 gp). Rose (20 gp). Star rose quartz (20 gp). White opal (500 gp). Moss agate (16 gp). Iolite (20 gp). Jet (40 gp). Smoky quartz (20 gp). Jasper (20 gp). Golden yellow topaz (500 gp). Violet garnet (500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Anverth Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears black trousers with blue and green striped suspenders. He wears various colorful collared shirts. His hair is auburn, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to loving parents in a slum to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Poor, Attractive, Criminal record, Religious. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Anverth Nopenstallen, Male Gnome Monk 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)14 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Aramil Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. Beneath his clothing is a huge mess of scar tissue. He has a red handlebar mustache and slicked back red hair. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Aramil was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Further expansion of business.

Ideals: Professionalism, Persistence. Bonds: Slave, Job. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Aramil Mystralath, Male Half-Elf Ranger 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Azurite (8 gp). Rhodochrosite (8 gp).


Social Check DCs


Wrenn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He usually wears his pastel robe and has his shield always slung over his shoulder, and his gloved hand is found clutching a shield. His tied-back hair is white. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: A skeptical and narcissistic man, Wrenn's first love is himself. His second love is also himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Wrenn was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Bonds: Attractive, Has a crush, Adventurer, Family. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Wrenn Wildwander, Male Gnome Aristocrat 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Uthemar Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. His green eyes dart from person to person.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He then took over the family business and is one of the better Knight for hire.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Flaws: Greedy, Impulsive. Bonds: Nature, Job, Guardian. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Uthemar Ilphelkiir, Male Half-Elf Sorcerer 2
Medium (4'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 14 (+2)18 (+4)
Skills Acrobatics +2, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Terran, Abyssal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 300 gp.


Social Check DCs

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