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Advanced [show]


Art Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. He wears a feathered hat to cover his moderate length brown fur. His half smiles and green eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a slaver, Art was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has worked as a Mason like his mother before him.

Motivation: He wants to meet his childhood hero; and expand his business

Bonds: Attractive, Poor, Job, Immigrant, Mentor, Adventurer. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Art Plume, Male Tabaxi Cleric 3
Medium (6'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 900 sp.


Social Check DCs


Oloric Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries a battered warhammer and tarnished longsword as well. His long black hair is drawn into a two foot long braid. He has violet eyes and a green hat with a brown feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Oloric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Military. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Oloric Lutgehr, Male Dwarf Aristocrat 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 62 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Sleight of Hand +7, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Solid gold idol (400 gp). Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (50 gp). Cloth of gold vestments (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A roughly beaten golden orb (50 gp).


Social Check DCs


Kâka Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered white stockings. His silver hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Insomniac, Racist, Insane. Bonds: Criminal record. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Kâka Hartford, Male Half-Orc Sorcerer 8
Medium (6'6") Half-Orc, True Neutral (CR 8)
Armor Class 9
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)11 (+0) 16 (+3)10 (+0)
Skills History +3, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 800 gp. Obsidian (14 gp). Pink pearl (60 gp).


Social Check DCs


Eberdeb Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). His hair is short and silver. His violet eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Eberdeb hails from a village terrorized by drow. His father took him hunting and taught him how to get in the mind of other creatures. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage

Ideals: Justice. Bonds: Family, Enemies, Nature, Military. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Eberdeb Fapplestamp, Male Gnome Druid 13
Small (3'8") Gnome, Lawful Good (CR 13)
Armor Class 12
Hit Points 113 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)12 (+1) 17 (+3)19 (+4)
Skills Animal Handling +7, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544321

Possessions: 1000 gp. Smoky quartz (60 gp). Black pearl (300 gp). Moss agate (4 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gûnd Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His tied-back hair is red. His green eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Fighting. Bonds: Immigrant, Slave, Religious. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Gûnd Lindsay, Male Half-Orc Paladin 7
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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