Baern Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and muscular, this western man wears baggy black pantaloons and a violet scarf. His hair is long and red with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. He has green eyes and a black hat with a violet feather.
Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.
History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and meet up once more with his childhood friend
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Brewer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 10 pp.
Aramil Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear white pants and tee shirts. His black hair has been sun bleached extensively. This gray eyed easterner is not easily forgotten.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.
History: His father raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Regain custody of his son; and an old rival family wants him found
Ideals: Persistence, Gifted. Bonds: Nature, Attractive, Family. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 18 (+4) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Auran, Aquan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp.
Paggen Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears bulky grey painted plate armor. His long chestnut hair is drawn into a two foot long braid. He has a dull look in his green eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.
History: He was born in the west, but his parents moved at a very young age to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and doesn't want to be a barber and was forced into it by his family
Ideals: Persistence. Flaws: Selfish, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Beiro Firahel, Male Elf [Permalink]
Personal [hide]
Description: This southern man wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His clothes are grease stained in places. His brown hair is greasy and uncared for. He wears an eyepatch.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Has a crush. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (200 gp).
Bernard Skelton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. He has silver hair. He wears round tiny glasses practically rammed into his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He would rather hide behind his crafts than deal with other people.
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Artistic, Logical. Flaws: Mundane, Shy. Bonds: Attractive, Poor. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1900 sp. Smoky quartz (70 gp). Moss agate (16 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
