Silent Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He is generally shirtless and showing off his tattooed chest. He keeps his gray fur in a pixie cut. He wears an eyepatch.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the west. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the west, certain he would find work there.
Motivation: To prove his worth to the world; and a strong sense of loyalty to tabaxi people
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Nature. Occupation: Interpreter
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp. 1 Masterwork Common Melee.
Alberich Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His silver hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: Alberich is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.
History: Alberich lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Extrovert. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Armorer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 100 gp.
Korfel Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'1". He is renowned for his bright black suits and hats, and his gloved hand is found clutching a scimitar. His auburn hair is smooth and relatively long. His gray eyes peer out from beneath his wide-brimmed black hat.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Korfel was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his brother's freedom.
Motivation: Further expansion of business; and a rival would like him out of the picture
Ideals: Impeccable. Bonds: Attractive, Criminal record, Family, Job. Occupation: Barber
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 7)
Armor Class 14
Hit Points 20 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 800 gp. Silver pearl (140 gp). Carnelian (20 gp).
Foxilon Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His brown eyes lackadaisically let the world flow into them.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Justice. Bonds: Attractive, Criminal record, Immigrant. Occupation: Dyer
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 88 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 100 pp. Black pearl (300 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape, and carries pickaxes. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is overprotective of those who hire his services. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the east to a Hunter, Korfel learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Hunter for hire.
Motivation: Meet up once more with his childhood friend; and further expansion of business
Ideals: Fighting. Flaws: Insane. Bonds: Guardian, Adventurer, Job. Occupation: Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 13)
Armor Class 10
Hit Points 94 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 3000 gp. Solid gold idol (1000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Solid gold idol (1000 gp). Gold cup set with emeralds (7000 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.
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