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Advanced [show]


Rael Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears green trousers with grey and blue striped suspenders. He wears various colorful collared shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his black hair up in a very large beehive style do. His amber eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Ideals: Artistic. Flaws: Shy. Bonds: Family, Military, Adventurer. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Rael Erenaeth, Male Half-Elf Warlock 2
Medium (4'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 130 gp.


Social Check DCs


Nirgel Light, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Hunter does. His wide-brimmed hat is riddled with cuts and holes. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the east to a Hunter, Nirgel learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to be a gardener again

Ideals: Opinionated, Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Nirgel Light, Male Tiefling Adept 3
Medium (6'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. A life-sized copper and silver statuette of a cockatrice. (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Marbas Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bristling with hidden weapons, mostly bastard swords and quarterstaffs. His chestnut hair is heavily combed to the right. His eyes are gold.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: He was raised in a mountains tribe. He moved out west to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Pacifist. Bonds: Poor, Criminal record, Nature. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Marbas Clandestine, Male Tiefling Cleric 4
Medium (5'1") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gildmak Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting yellow shirt and pants. He has wavy red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a brothel owner, Gildmak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Gildmak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Mentor, Nature. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Gildmak Greenbottle, Male Halfling Fighter 4
Small (2'10") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 18 (+4)14 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp. Moss agate (10 gp).


Social Check DCs


Randal Charlton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is wearing colorful clothing, dressed as a Fisher. He has a hunchback. His red hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his father was called into army service. A gifted student he started as a Spice Merchant, but he got bored and became a Fisher. He inherited the family business which he has now maintained for 4 years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and further expansion of business

Flaws: Ugly, Shy. Bonds: Religious, Military, Job, Adventurer. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Randal Charlton, Male Human Expert 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs

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