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Advanced [show]


Rathkran Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey coat over a black low-cut shirt, and a deerstalker hat upon his head. His black crest is kept up in a ponytail inside a deerstalker hat. His gold eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Rathkran grew up listening to his father's many stories. He found a children's book about a Dragonborn Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: To unite with his brother; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Guardian, Adventurer, Rich, Family. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Rathkran Esstyrlynn, Male Dragonborn Commoner 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp. Freshwater pearl (12 gp).


Social Check DCs


Kelter Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. His hair is blonde and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born to a Herbalist, his father struggled to pay the bills. Kelter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Halfling people; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Racist. Bonds: Poor, Nature, Adventurer. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Kelter Quickstep, Male Halfling Warlock 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 9 (-1)9 (-1)
Skills Deception +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 30 gp. Bloodstone (50 gp).


Social Check DCs


Ûshgol Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a very tight haircut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the north. Like his mother and his sister before him, after school he went straight into learning to become a Weaver. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: Wants to raise his children well; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Attractive, Family, Poor, Job. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Ûshgol Wakefield, Male Half-Orc Aristocrat 4
Medium (5'10") Half-Orc, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)8 (-1) 12 (+1)16 (+3)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Odo Tewksbury, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His tied-back hair is black. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a plains tribe. Odo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Odo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Rich, Nature, Criminal record. Occupation: Painter

Voice: American accent

Attributes [hide]

Odo Tewksbury, Male Human Warrior 6
Medium (6'4") Human, Lawful Evil (CR 6)
Armor Class 14
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills History +4, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp. Moss agate (15 gp). Malachite (15 gp). Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs


Valafar Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a red collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His silver hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is an amazing painter.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Emotional, Insane. Bonds: Immigrant. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Valafar Devotion, Male Tiefling Wizard 6
Medium (5'5") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 15 (+2)17 (+3)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 1000 gp. 1 Small steel mirror. 1 Average lock. 1 Hourglass.


Social Check DCs

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