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NPC Generator

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Advanced [show]


Warryn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a tan and green handkerchief worn on his right side, he is not a threatening figure. His red hair is braided into rings. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. By chance he met his sister recently and the two have been together since.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and seeks redemption

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Family, Criminal record. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Warryn Gummen, Male Gnome Sorcerer 3
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp. Rock crystal (80 gp). Chrysoberyl (120 gp). Blue star sapphire (700 gp).


Social Check DCs


Dynamic On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. He wears a small hat to cover his moderate length beige fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Dynamic On the Mountaintop, Male Tabaxi Commoner 2
Medium (6'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 sp. 1 Chain shirt.


Social Check DCs


Krimmon Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. His fierce green eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Krimmon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Locksmith like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Hedonist. Bonds: Nature, Poor, Job. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Krimmon Thorngage, Male Halfling Wizard 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)17 (+3) 15 (+2)16 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Halfling, Elven, Abyssal, Ignan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 1000 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dûshrat Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He keeps his long golden hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Barber. The war was a terrible time for him, and Dûshrat does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of southern immigrants he idolized his mother. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Barber.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Flaws: Depressed. Bonds: Rich, Job, Military, Immigrant. Occupation: Barber

Voice: Russian accent

Attributes [hide]

Dûshrat Tewksbury, Male Half-Orc Monk 11
Medium (6'4") Half-Orc, Neutral Good (CR 11)
Armor Class 11
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)13 (+1) 18 (+4)10 (+0)
Skills Perception +8, Survival +8
Senses Passive Perception 18
Languages Common, Orc, Sylvan
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4

Possessions: 2400 gp. Silver comb with moonstones (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Cloth of gold vestments (120 gp).


Social Check DCs


Direcris Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a blue small hat and blue clothes. His blue crest is long and unkept. He has several tiny amethyst earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a wizard, Direcris was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Direcris Jharthraxyn, Male Dragonborn Paladin 3
Medium (6'2") Dragonborn, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Goblin, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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