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Advanced [show]


Rimmon Verity, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His white hair is drawn into a tight pony tail with a clover scrunchie. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Rimmon hails from a village terrorized by goblins. He moved from fad to fad and when he turned 15 he discovered painting. He now mingles about in high society.

Motivation: He wants revenge against goblins; and money/treasure

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Rich, Enemies. Occupation: Soapmaker

Voice: Whispers

Attributes [hide]

Rimmon Verity, Male Tiefling Aristocrat 1
Medium (6'6") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Undercommon, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Traubon Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear ponchos typically of a light green in addition to tight pants and is in decent physical shape. His auburn hair is cut short. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also is a firm believer in the manly ideal.

History: He was born to a criminal king-pin and mafia family A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He inherited the family business which he has now maintained for 11 years.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Impulsive. Bonds: Criminal record, Debt, Job. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Traubon Trueanvil, Male Dwarf Warrior 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Hematite (16 gp). 1 Banded mail.


Social Check DCs


Odo Graeme, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear brown clothing when he does not wear armor. His Stetson hat is riddled with cuts and holes. His eyes are a pleasant blue.

Personality: Overbrimming with self-confidence, Odo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to make almost anything out of random pieces of junk.

History: Odo lived on a farm with his father, near the main road leading to a nearby town. His arcane abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and to be a servant again

Ideals: Impeccable, Gifted, Optimist. Flaws: Ugly. Bonds: Family, Job. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Odo Graeme, Male Human Cleric 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 18 (+4)12 (+1)
Skills Acrobatics +4, Insight +7
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 200 gp. Moss agate (9 gp). Hematite (9 gp). Alexandrite (400 gp). Tourmaline (130 gp).


Social Check DCs


Mordai Agility, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man wears tattered old clothes. His clothes are grease stained in places. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mordai Agility, Male Tiefling Aristocrat 1
Medium (5'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp. Pink pearl (60 gp).


Social Check DCs


Mantus Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a green costume with the symbols of death on his torso, he is not a threatening figure. He keeps his silver hair in a flapper bob. His eyes, though not visible through his cowl, are white.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Mantus lived on a farm with his father, near the main road leading to a nearby town. When Mantus reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Extrovert. Bonds: Family, Military, Religious. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Mantus Mockery, Male Tiefling Wizard 8
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 10000 cp. Deep blue spinel (200 gp). Malachite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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