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Advanced [show]


Kelter Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His eyes are likewise amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the west, certain he would find work there.

Motivation: He is a bit of a kleptomaniac.

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Military, Immigrant. Occupation: Bookbinder

Voice: Gruff and masculine

Attributes [hide]

Kelter Glenfellow, Male Halfling Cleric 9
Small (2'11") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 49 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has no hair. His eyes are hazel and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy, self-centered, vain, and jealous.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He would like to get married and retire; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Military, Has a crush. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Anverth Nackle, Male Gnome Druid 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Mugrunden Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His scarlet crest is thinning but still full. His red eyes peer out from beneath his deerstalker black hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Animal Trainer and found it very stressful. He left for the north, certain he would find work there.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.

Flaws: Addict. Bonds: Job, Immigrant. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Mugrunden Chumbyxirinnish, Male Dragonborn Expert 7
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1200 gp. Deep blue spinel (800 gp). Deep blue spinel (800 gp). Deep green spinel (50 gp). Moonstone (70 gp).


Social Check DCs


Reynard Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. He has a long auburn beard with little hanging trinkets. His gray eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and he has a rivalry with the church that dominates his actions

Ideals: Passionate. Bonds: Attractive, Religious, Enemies, Immigrant. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Copeland, Male Human Fighter 11
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 81 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 90 pp. Silver comb with moonstones (300 gp). A roughly beaten golden orb (70 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Gold and topaz bottle stopper cork (1200 gp). Gold and ruby ring (4000 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean brown cloak covering his clean studded leather. His brown hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and balancing his hectic life and new mortician responsibilities is difficult

Flaws: Ugly, Insomniac, Fearful. Bonds: Poor, Job. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Ahrim Abstract, Male Tiefling Expert 1
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 13 (+1)16 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2 Acid flasks.


Social Check DCs

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