Ghesh Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has green crest. His eyes are likewise gold.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels the way he acts is they only way to get by in the world; and he has comitted a past crime that haunts him to this day
Ideals: Impeccable. Bonds: Attractive, Enemies, Criminal record, Religious, Family. Occupation: Butcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
Possessions: 30 pp.
Akmen Pain, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who very much looks the part of a Ploughman, he is not a threatening figure. His brown hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He has always had a great fascination with Tiefling culture. Energy wise he seems alert and responsive.
History: When he was but 7 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Ploughman for the past few years.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Ploughman
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Direcris Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his black crest in a pixie cut. His gold eyes peer out from beneath his deerstalker brown hat.
Personality: He is irascible and easily irritated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Shepherd, who enjoyed hunting, Direcris was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Poor, Nature. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 69 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1800 gp.
Burgell Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports brown clothing, slightly heavier than average wear. His long chestnut hair reaches down to his waist. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Burgell hails from a village terrorized by drow. Through the years after Burgell was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Burgell's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.
Motivation: He is wracked by social anxiety; and many drow want him driven away
Flaws: Depressed, Antagonistic, Fearful. Bonds: Family, Enemies. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
Possessions: Golden yellow topaz (900 gp).
Godfrey Barclay, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a green armored body suit, with a simple yellow line shooting up and back down. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Seamstress
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. Brass mug with jade inlays (300 gp).
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