Hamil Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.
History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Attractive, Mentor. Occupation: Ploughman
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 48 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: Black pearl (300 gp). Bloodstone (80 gp).
Gilthur Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He has a tattooed face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also hits on women, regardless of circumstances.
History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants his loneliness to end; and an old rival family wants him found
Ideals: Fighting, Athletic. Bonds: Family, Has a crush, Rich. Occupation: Merchant
Voice: Pirate accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 7000 cp.
Halimath Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a long, tan, dusty cloak. His auburn hair is unkempt and raggedy. His eyes are green.
Personality: He hates drow. He views them as having robbed his home of its proper glory. Halimath enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of northern immigrants he idolized his father. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.
Motivation: Revenge.
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Enemies, Immigrant. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Druidic, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Bharash Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He carries a battered halberd and tarnished crossbow as well. His crest is short and copper. His eyes are red.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He takes great joy in being the best Glassblower in town.
History: Bharash was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has worked as a Glassblower like his father before him.
Motivation: Expand his business.
Ideals: Fighting. Bonds: Attractive, Job, Family. Occupation: Glassblower
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp. 1 Darkwood Shield.
Carrie Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears green painted combat armor at almost all times. His long blonde hair is drawn into a two foot long braid. His violet eyes are slightly larger than normal.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the north to a Locksmith, Carrie learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He has drifted from career to career and currently works as a Locksmith.
Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor
Ideals: Optimist, Impeccable. Bonds: Immigrant, Job. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 50 pp. A life-sized copper and silver statuette of a cockatrice. (30 gp). Carved bone or ivory statuette (30 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). A miniature golden chest with tiny emeralds lining the top (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!
