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NPC Generator

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Advanced [show]


Nithther Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a violet tunic with green highlights, and long grey pants that bunch up around his shoes. His red crest is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small plains village. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Nithther's homeland. Nithther decided to take the middle way and become a bodyguard. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Adventurer, Nature, Immigrant. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Nithther Jharthraxyn, Male Dragonborn Druid 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 17 (+3)16 (+3)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: Aquamarine (300 gp). Emerald (500 gp). Red spinel (100 gp). Moss agate (6 gp). Banded agate (6 gp). Banded agate (6 gp). Malachite (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozikth Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern man is wearing colorful clothing, dressed as a Glassblower. He keeps his green crest in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mozikth is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Mozikth studied abroad. There was a wharf not far from home where he often wandered off to fish. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Athletic, Justice, Gifted. Flaws: Shy. Bonds: Nature, Has a crush. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Mozikth Baharoosh, Male Dragonborn Ranger 14
Medium (6'6") Dragonborn, Lawful Evil (CR 14)
Armor Class 12
Hit Points 100 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Medicine +7, Stealth +7
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver chalice with lapis lazuli gems (170 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Silver chalice with lapis lazuli gems (170 gp). Embroidered and bejeweled glove (3000 gp). Jeweled electrum ring (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. He keeps his long auburn hair kept up in a rat tail. His eyes are amber and beady.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To end his boredom; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Tod Brightmoon, Male Halfling Druid 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)19 (+4) 10 (+0)12 (+1)
Skills Persuasion +4, Religion +7
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Elven, Celestial, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 800 gp. Rose (70 gp). Golden yellow topaz (1600 gp). Hematite (8 gp).


Social Check DCs


Mormog Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man is typically in his Engraver uniform, and a wedding ring on his left hand. He wears a wide-brimmed hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 12 years.

Motivation: Sabotage a competitor.

Ideals: Opinionated. Bonds: Job, In love, Attractive, Rich. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Mormog Winterbourne, Male Half-Orc Cleric 7
Medium (6'7") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)8 (-1) 15 (+2)7 (-2)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: Violet garnet (1000 gp).


Social Check DCs


Solomon Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His red hair is still thick. He is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Solomon took refuge in the ruined castle and found the beat up rapier and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Cook and was forced into it by his family; and to reunite with his absent father

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Family, Nature. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Solomon Yaeldrin, Male Half-Elf Adept 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 700 gp.


Social Check DCs

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