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Advanced [show]


Gorfel Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His long black hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. He is a ruthless business man, a trait he acquired from his father.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep

Ideals: Fighting, Entrepeneur. Flaws: Insomniac. Bonds: Religious, Mentor. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Gorfel Everleigh, Male Half-Orc Rogue 7
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 13 (+1)11 (+0) 17 (+3)8 (-1)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +6

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears pastel cloth garments or leather armor. He has a slight overbite and is overall scrawny. He wears his silver hair up. He has gleaming, smiling black eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and he wants revenge against gnolls

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Family, Enemies. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Paymon Dodge, Male Tiefling Warlock 6
Medium (5'0") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 11 (+0)14 (+2)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Hematite (10 gp). Star ruby (1000 gp). Banded agate (10 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue top hat and blue clothes. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His eyes are blue and catlike.

Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Painter and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and to be a hunter again

Ideals: Athletic, Gifted, Logical. Flaws: Insane. Bonds: Job, Religious. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Beast Shore, Male Tabaxi Cleric 10
Medium (6'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 44 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills History +4, Stealth +7
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1500 gp. Sardonyx (60 gp). Red garnet (70 gp). Black star sapphire (500 gp). Amber (70 gp). Alexandrite (200 gp). Blue quartz (7 gp). Golden yellow topaz (200 gp).


Social Check DCs


Astar Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This man sports brown clothing, slightly heavier than average wear, and sports empty pouches on his belt. He keeps his black hair in a flapper bob. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Tiefling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Adventurer, Enemies. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Astar Hope, Male Tiefling Adept 5
Medium (6'4") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. 1 Darkwood Buckler. 1 Full Plate. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Halander Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He carries a battered whip and tarnished quarterstaff as well. He keeps his chestnut hair in a pixie cut. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Halander embodies much of what other species detest in the Halflings. He takes great joy in being the best Fortune-teller in town.

History: Halander was born with his father's beautiful face. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He has comitted a past crime that haunts him to this day; and to be a fisher again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Attractive, Criminal record. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Halander Honeypot, Male Halfling Paladin 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)9 (-1) 15 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs

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