Spear Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a tan suit, brown shirt, and tan tie. His fur is greying and his face has many wrinkles. His amber eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.
History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Shy, Lazy. Bonds: Nature, Job. Occupation: Sculptor
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Zedaar Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black crest is matted, messy, and big. He wears a mask on his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 13)
Armor Class 11
Hit Points 116 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
Possessions: 4000 gp. Chalcedony (60 gp). Iolite (60 gp). Lapis lazuli (10 gp). Deep blue spinel (1300 gp). Deep green spinel (40 gp). Jet (40 gp). Onyx (60 gp). Iolite (60 gp). Amber (40 gp). Emerald (1500 gp). Blue sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Adley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'8" and wears dark leathers with embroidery. His golden hair is cut short. His eyes, though not visible through his cowl, are green.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His spouse's relatives view him with great suspicion; and to be a brewer again
Ideals: Gifted, Fighting. Flaws: Mundane. Bonds: Job, Family. Occupation: Stylist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Gnoll, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 30 gp.
Moon Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He has wavy lavender fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is lazy and tries to find solutions quickly.
History: He was born in the north, but his parents moved at a very young age to the south. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To reunite with his absent mother; and to get a good night's sleep
Flaws: Insomniac, Racist, Lazy, Secretive. Bonds: Immigrant, Family. Occupation: Carpenter
Voice: Booming voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 105 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +7
Possessions: 4000 gp. Old masterpiece painting (2200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item.
Zephan Absence, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey tunic with violet highlights, and long black pants that bunch up around his shoes. His purple hair is long and unkept. His face is scarred and worn.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Adventurer, Religious. Occupation: Brewer
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp.
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