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NPC Generator

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Advanced [show]


Skoth Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a green poncho over his likewise colored trousers and shirt. He has a chestnut handlebar mustache and slicked back chestnut hair. His half smiles and green eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Insomniac. Bonds: Poor, Attractive, Religious. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Skoth Bradley, Male Half-Orc Warrior 6
Medium (6'1") Half-Orc, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Nalral Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a lot of dark rich colors, with gold accents. He keeps his blonde hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Nalral lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: To protect his home; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Philantrophist. Bonds: Attractive. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

Nalral Frostbeard, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 120 gp.


Social Check DCs


Dazzazn Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a dagger on it. He has styled his bronze crest well, parting it to the left. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Dazzazn Kerrhylon, Male Dragonborn Commoner 17
Medium (6'6") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 45 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Athletics +9, History +8
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +8

Possessions: 900 pp. Large well-done wool tapestry (600 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (600 gp). A necklace of small pink pearls (1000 gp). Jeweled gold crown (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). A necklace of small pink pearls (1000 gp). Embroidered and bejeweled glove (4000 gp). An abacus with copper, silver and gold markers (170 gp). Gold and topaz bottle stopper cork (1400 gp). Gold dragon comb with red garnet eye (1400 gp). A roughly beaten golden orb (170 gp). Jeweled gold crown (6000 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). 1 Medium magic item.


Social Check DCs


Dayereth Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, grey, dusty cloak. He has a white handlebar mustache and slicked back white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Dayereth grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered singing. He is searching for what he claims is his rightful reward.

Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break

Ideals: Artistic. Flaws: Selfish, Insane. Bonds: Adventurer. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Dayereth Madden, Male Half-Elf Wizard 2
Medium (5'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 310 gp. 1 Banded mail.


Social Check DCs


Thorpe Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black costume with the symbols of his god on his torso. His auburn hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Thorpe grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better kind of golem.

Motivation: Halfling compassion; and he is greedy

Ideals: Joker. Flaws: Racist. Bonds: Immigrant, Adventurer, Rich. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Thorpe Deephollow, Male Halfling Sorcerer 9
Small (3'1") Halfling, Lawful Neutral (CR 9)
Armor Class 15
Hit Points 37 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Arcana +6, Athletics +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Gnoll, Elven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666400

Possessions: 1800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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