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Advanced [show]


Boddynock Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can't help but pocket interesting objects he comes across

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Criminal record, Nature. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Boddynock Reese, Male Gnome Adept 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 35000 sp.


Social Check DCs


Imsh Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Imsh was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Fisher.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Imsh Soames, Male Half-Orc Monk 9
Medium (5'3") Half-Orc, True Neutral (CR 9)
Armor Class 12
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Athletics +7
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +7

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Lindsay, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan tunic with grey highlights, and long tan pants that bunch up around his shoes. He wears his black hair down. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Roger's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Roger Lindsay, Male Human Warrior 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 12000 sp.


Social Check DCs


Mordai Art, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He keeps his black hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Mordai was born with his mother's beautiful face. He was taken as a slave by a traveling circus and forced to perform He was granted divine powers by his dying brother.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Attractive, Slave. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Mordai Art, Male Tiefling Barbarian 13
Medium (6'4") Tiefling, True Neutral (CR 13)
Armor Class 12
Hit Points 109 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Intimidation +7, Survival +6
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Hematite (5 gp). Hematite (5 gp). Amethyst (120 gp). Eye agate (5 gp). Zircon (40 gp). Zircon (40 gp). Citrine (40 gp). Obsidian (5 gp). Red garnet (120 gp). Onyx (40 gp). Golden yellow topaz (600 gp). Citrine (40 gp). 1 Medium magic item.


Social Check DCs


Chay Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Doctor. His deerstalker hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Doctor business at a young age. He was an athlete and attended two major summer competitions. He never won. He became a Doctor soon after.

Motivation: He is unsatisfied with his job; and to be a carter again

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Chay Tealeaf, Male Halfling Expert 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 16 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 9 (-1)17 (+3) 12 (+1)17 (+3)
Skills Performance +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Druidic, Terran
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 110 pp. Cloth of gold vestments (40 gp). Fire opal pendant on a fine gold chain (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Antitoxin. 4 Holy water. 3 Thunderstones. 3 Smokesticks.


Social Check DCs

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