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Advanced [show]


Leaf Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin tan vertical stripes and grey pants. He carries a battered warhammer and tarnished club as well. He has moderate length white fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Nature, Rich. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Leaf Wing, Male Tabaxi Expert 10
Medium (5'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 18 (+4)11 (+0)
Skills Deception +4, Nature +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Sage, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a pastel suit, white shirt, and blue tie. His red hair is thinning but still full. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Persistence, Fighting. Flaws: Fearful. Bonds: Immigrant, Slave. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bathin Sage, Male Tiefling Cleric 14
Medium (5'1") Tiefling, Neutral Evil (CR 14)
Armor Class 11
Hit Points 105 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 15 (+2)18 (+4)
Skills Animal Handling +7
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655443

Possessions: 5000 gp. Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold dragon comb with red garnet eye (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jade Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His small hat is riddled with cuts and holes. He has a dull look in his yellow eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jade took refuge in the old dungeon and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture.

Ideals: Justice, Joker. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Beggar

Voice: French accent

Attributes [hide]

Jade Wing, Male Tabaxi Cleric 8
Medium (6'9") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)17 (+3) 12 (+1)11 (+0)
Skills Insight +4, Religion +6
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Halfling
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 90 pp. Golden yellow topaz (600 gp). Moss agate (13 gp). Black opal (400 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûmûg Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black leather gloves, a black jacket, and tight pants. His golden hair is knotted and matted. He has a dull look in his hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the north. From there he went from mercenary job to mercenary job. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world; and obtaining odd cultural half-orc artifacts is his passion

Flaws: Impulsive. Bonds: Job, Immigrant, Adventurer. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Tûmûg Reed, Male Half-Orc Commoner 7
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)6 (-2) 14 (+2)10 (+0)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 70 pp. Black star sapphire (1100 gp). Blue quartz (4 gp). Emerald (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alston Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his black hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Shepherd, but he got bored and became a Shoemaker. He has taken up work as a Shoemaker and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To unite with his sister; and sabotage a competitor

Flaws: Selfish, Disease, PTSD. Bonds: Job, Family. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Alston Rofferton, Male Gnome Barbarian 7
Small (3'6") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 82 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 16 (+3)13 (+1)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Draconic, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 70 pp.


Social Check DCs

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