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NPC Generator

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Advanced [show]


Clerebold Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Mayor, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He used his abilities to travel the world and help people.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Optimist, Philantrophist. Bonds: Poor, Job, Criminal record. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Clerebold Colby, Male Human Paladin 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 10 (+0)15 (+2)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 90 gp.


Social Check DCs


Andram Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears skinny pants and wears a black and green robe with the hood down. He wears a broad hat to hide his balding. He wears a mask on his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him; and he is content

Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Slave, Rich. Occupation: Masseuse

Voice: Dark and ominous

Attributes [hide]

Andram Bitter, Male Tiefling Fighter 4
Medium (5'6") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)16 (+3) 15 (+2)16 (+3)
Skills Athletics +4, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ethereal Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is black, silky, and of moderate length. His eyes are copper.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the north, but his parents moved at a very young age to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Bonds: Poor, Attractive, Immigrant. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Ethereal Thunder, Male Tabaxi Cleric 12
Medium (5'5") Tabaxi, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 83 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 12 (+1)17 (+3)
Skills Animal Handling +5, Intimidation +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 200 pp. Gold cup set with emeralds (4000 gp). Fire opal pendant on a fine gold chain (2300 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). A roughly beaten golden orb (140 gp). An abacus with copper, silver and gold markers (140 gp).


Social Check DCs


Bulzo Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a violet collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a black handlebar mustache and slicked back black hair. He wears a mask on his face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.

History: Sold as a small child to a slaver, Bulzo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many giants want him driven away

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Enemies, Mentor. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Bulzo Whispermouse, Male Halfling Fighter 15
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 145 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 18 (+4)9 (-1)
Skills Athletics +8, Medicine +9
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +9

Possessions: 7000 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (400 gp). Silver chalice with lapis lazuli gems (170 gp). 1 Medium magic item.


Social Check DCs


Anselm Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling violet eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.

History: He was born in a small forest village. He moved from fad to fad and when he turned 15 he discovered poetry. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Logical, Artistic. Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Nailo, Male Half-Elf Ranger 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)11 (+0) 9 (-1)14 (+2)
Skills Athletics +3, Performance +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp. Jasper (50 gp). Carnelian (50 gp). Amethyst (110 gp). 1 Masterwork Thieves’ tools. 1 Silver holy symbol. 1 Spyglass. 1 Spyglass.


Social Check DCs

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