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Advanced [show]


Carrie Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He is well dressed, constantly wearing a black suit, pastel shirt, and white tie. His hair is long and silver with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Antagonistic, Lazy. Bonds: Attractive, Rich. Occupation: Cartwright

Voice: Irish accent

Attributes [hide]

Carrie Goltorah, Male Elf Barbarian 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Ulblyn Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Map Maker does. He wears a top hat to hide his balding. His green eyes have a joyful gleam in them most of the time.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Bonds: Job, Enemies, Adventurer, Mentor, Rich. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ulblyn Greenbottle, Male Halfling Wizard 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 11 (+0)17 (+3)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp.


Social Check DCs


Korfel Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tattered old clothes, and a wedding ring on his left hand. His tied-back hair is golden. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Korfel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: In love, Nature. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Korfel Almeida, Male Half-Elf Bard 2
Medium (5'0") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 220 gp.


Social Check DCs


Alston Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is still thick. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his sister.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Family, Nature. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Alston Fapplestamp, Male Gnome Cleric 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp.


Social Check DCs


Jade Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a long, green cloak. He is muscular with a powerful set of arms. His red fur is smooth and relatively long. His eyes are yellow and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic, Disease, PTSD. Bonds: Adventurer. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Jade Grass, Male Tabaxi Wizard 12
Medium (5'0") Tabaxi, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 35 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 8 (-1)16 (+3)
Skills Intimidation +7, Medicine +3
Senses Passive Perception 9
Languages Common, Sylvan, Orc, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 3000 gp. Black pearl (1600 gp).


Social Check DCs

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