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Advanced [show]


Don Garrick, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are blue.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.

History: He was born to a criminal king-pin and mafia family His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Rich, Criminal record. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Don Garrick, Male Human Barbarian 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 17 (+3)18 (+4)
Skills Intimidation +6, Investigation +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Arannis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is thinning but still full. His violet eyes peer out from beneath his broad pastel hat.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Arannis studied abroad. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Artistic, Fighting, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Arannis Qualanthri, Male Elf Druid 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 5000 cp.


Social Check DCs


Râsh Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of nunchakus on his belt, each one with a opal on the hilt. His chestnut hair is braided into rings. His amber eyes are slightly larger than normal.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. A gifted student he started as a Performer, but he got bored and became a Navigator. Days after completing his studies, news broke out that his hometown was attacked by giants. Râsh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Expand his business; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Professionalism. Bonds: Job, Religious, Enemies. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Râsh Badger, Male Half-Orc Aristocrat 7
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)11 (+0) 16 (+3)10 (+0)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Chem Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He wears a feathered hat to cover his moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Priest; and he would like to get married and retire

Ideals: Impeccable. Bonds: Has a crush, Adventurer, Poor. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Chem Ecstasy, Male Tiefling Cleric 6
Medium (6'4") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1000 gp.


Social Check DCs


Faran Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of magic on his torso. He has a slight overbite and is overall scrawny. His hair is silver and curly. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Faran's first love is himself. His second love is also himself. He has a small toy that he constantly fidgets with.

History: He got into the Beggar business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Beggar job and began his own company from there.

Motivation: He has passion for adventuring and risk; and to be a fletcher again

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Rich, Adventurer. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Faran Goldfound, Male Halfling Fighter 4
Small (3'2") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)8 (-1) 12 (+1)8 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 12000 sp.


Social Check DCs

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