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Godfrey Springfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in greataxe use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Enemies. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Godfrey Springfield, Male Human Expert 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 15 (+2)16 (+3)
Skills Deception +5, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Jasper (30 gp). 1 Masterwork studded leather.


Social Check DCs


Cressel Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He has styled his chestnut hair well, parting it to the right. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cressel took refuge in the ruined castle and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others.

Flaws: Hedonist, Disease, Insomniac. Bonds: Nature. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Cressel Gluttony, Male Tiefling Warrior 5
Medium (6'5") Tiefling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)14 (+2) 18 (+4)16 (+3)
Skills Medicine +7, Nature +5
Senses Passive Perception 14
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Bertram Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large tan jacket. His auburn hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his sister's freedom.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Athletic, Gifted. Bonds: Attractive, Military, Family, Criminal record. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Bertram Brightmoon, Male Halfling Commoner 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Foxilon Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He enjoys reading and quiet.

History: His mother raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Professionalism, Logical, Entrepeneur. Bonds: Rich, Nature. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Foxilon Porridgepot, Male Halfling Fighter 2
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1200 sp.


Social Check DCs


Gimgen Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long golden beard, and similarly colored long hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered poetry. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he feels the way he acts is they only way to get by in the world

Ideals: Optimist, Artistic. Flaws: Ugly, Lazy, Disease. Occupation: Baker

Voice: Hissing voice

Attributes [hide]

Gimgen Rakankrak, Male Dwarf Aristocrat 12
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 71 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)19 (+4) 17 (+3)10 (+0)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Gnome, Celestial, Aquan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (1100 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (1700 gp). Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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