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NPC Generator

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Advanced [show]


Amnon Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He has moderate length blue hair. His white eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Amnon isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Crown-heir business at a young age. He found a children's book about a Tiefling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero

Ideals: Impeccable. Bonds: Religious, Job, Adventurer, Family. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Amnon Doom, Male Tiefling Ranger 7
Medium (6'6") Tiefling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 8 (-1)11 (+0)
Skills History +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Azurite (5 gp). Zircon (80 gp).


Social Check DCs


Aerdeth Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time. His brown hair is heavily combed to the left. His amber eyes peer out from beneath his feathered blue hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. When Aerdeth reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and marry his sister to traveling adventurers

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Military, Immigrant. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Aerdeth Suithrasas, Male Elf Aristocrat 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Kriv Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy white crest. His half smiles and red eyes are beguiling and draw you in.

Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. The war was a terrible time for him, and Kriv does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Animal Trainer business at a young age. He worked as a nervous Animal Trainer and found it very stressful. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: To be a Doctor again; and wants to open a new tavern

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Job, Military. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Kriv Clethtinthiallor, Male Dragonborn Commoner 11
Medium (6'5") Dragonborn, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 13 (+1)20 (+5)
Skills Insight +5, Persuasion +9
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver chalice with lapis lazuli gems (60 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jabbie Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, yellow, dusty cloak. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are brown and beady.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Optimist, Justice, Logical. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Jabbie Miggledy, Male Gnome Barbarian 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 12 (+1)18 (+4)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Hematite (15 gp). Sardonyx (60 gp). 1 Minor magic item.


Social Check DCs


Nelkin Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy auburn hair. He has hazel eyes and a black hat with a blue feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with a lost civilization.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Nelkin was left his mother's suit of armor and trained in its use and care. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break

Flaws: Cynical, Insane. Bonds: Adventurer, Military, Immigrant. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Nelkin Greenbottle, Male Halfling Commoner 5
Small (3'4") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Giant
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 800 gp.


Social Check DCs

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