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NPC Generator

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Advanced [show]


Morgran Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. He has no hair. His eyes are likewise amber.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. Morgran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He'd like to take his coworkers down a peg; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Hedonist. Bonds: Job, Criminal record, Nature. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Morgran Silverstone, Male Dwarf Warlock 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 60 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Adrik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his grey robe and has his spear always slung over his shoulder. His hair is auburn, silky, and of moderate length. He has a dull look in his blue eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not trust anyone and sleeps with one eye open.

History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Flaws: Insomniac. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adrik Deepdelver, Male Dwarf Monk 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)8 (-1) 13 (+1)10 (+0)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Medrash Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This man likes to wear black tank tops with violet pants. He has a penchant for wearing a ring with an oversized topaz on his right hand. His crest is greying and his face has many wrinkles. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to make almost anything out of random pieces of junk.

History: The child of a Banker, who enjoyed hunting, Medrash was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Medrash took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Nature, Adventurer. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Medrash Mohradyllion, Male Dragonborn Sorcerer 6
Medium (6'6") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Arjhan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His crest, while still mostly silver, has prominent grey streaks. He has several tiny opal earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants his loneliness to end; and he's looking for his big break

Ideals: Opinionated, Entrepeneur. Bonds: Rich, Has a crush, Adventurer. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Arjhan Lhamboldennish, Male Dragonborn Fighter 5
Medium (6'6") Dragonborn, Neutral Evil (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)19 (+4) 13 (+1)15 (+2) 17 (+3)9 (-1)
Skills Intimidation +2, Stealth +7
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Holg Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tan trousers with brown and violet striped suspenders. He wears various colorful collared shirts. His head has been shaved. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. A true patriot, Holg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy. Bonds: Guardian, Military, Religious. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Holg Milton, Male Half-Orc Rogue 3
Medium (5'0") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)7 (-2) 12 (+1)15 (+2)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2900 sp.


Social Check DCs

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