Eberk Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. His face is scarred and worn.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a criminal king-pin and mafia family In his 18th year, his parents were killed by a drow raid, leaving Eberk alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Criminal record, Enemies. Occupation: Spy
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 340 gp. 1 Half-Plate.
Gimurt Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He carries with him a set of crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears his red hair up. His fierce gray eyes like to dwell on things.
Personality: A deeply religious man he believes everything happens for a reason. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been saving his money to try and buy his brother's freedom.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Bonds: Religious, Family, Poor, In love. Occupation: Guard
Voice: Shortens vowels
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 81 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1500 gp.
Rurik Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He dresses well, typically a more casual-formal manner. His silver hair is cut short. He has gleaming, smiling amber eyes.
Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He inherited the family business which he has now maintained for 12 years.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and to prove his worth to the world
Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Attractive, Job. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Red-brown spinel (140 gp).
Vlorn Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He is generally shirtless and showing off his tattooed chest. His hair is long and white with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. His eyes are hazel and he is always smoking a pipe.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.
History: He was born in a small desert village. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Roofer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 15000 cp.
Peter Hadley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a brown tunic with black highlights, and long red pants that bunch up around his shoes. His white hair is long and unkept. His eyes are a pleasant hazel.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Gifted from a young age, Peter studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.
Motivation: To settle down with his crush.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Unemployed
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
