Traki Amastacia, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'10" and wears a lot of dark rich colors, with gold accents. He keeps his long blonde hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Traki was born in the north. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Retire the richest man in the north.
Ideals: Philantrophist, Entrepeneur, Persistence. Bonds: Attractive. Occupation: Dilettante
Voice: Posh accent
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Gnome, Undercommon, Goblin
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Heskan Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his red crest in a flapper bob. His eyes are gold and he is always smoking a pipe.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Revenge; and many giants want him driven away
Flaws: Ugly, Impulsive. Bonds: Nature, Guardian, Enemies. Occupation: Animal Trainer
Voice: Squeaky
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 sp. Chrysoberyl (130 gp).
Joser Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He is irascible and easily irritated. He is a bit of a xeno-phobe, disliking non-Halflings.
History: The child of a Scribe, who enjoyed hunting, Joser was taken on many hunting expeditions. He moved out west to avoid the crime he committed. After a long history of fighting, Joser and his spouse have recently divorced.
Motivation: A strong sense of loyalty to Halfling people; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Antagonistic, Racist. Bonds: Nature, Criminal record. Occupation: Knight
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 46 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear brown tank tops with pastel pants. His red hair is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.
History: Aelar was born the youngest of three triplets. Cursed with unlife at a very young age, Aelar has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Disease. Bonds: Has a crush, Family. Occupation: Servant
Voice: Speaks with a cold
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Azzakh Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. He wears a broad hat to hide his balding. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Azzakh took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He was granted druidic powers by his dying sister.
Motivation: He's repulsed by the PC; and to reunite with his absent mother
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Nature. Occupation: Jeweler
Voice: Relaxed voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 37 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Giant, Celestial
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). A necklace of small pink pearls (2000 gp). Old masterpiece painting (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Gold dragon comb with red garnet eye (900 gp). Cloth of gold vestments (90 gp). Cloth of gold vestments (90 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.
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