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Advanced [show]


Kyle Atterton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. His violet eyes are passionate and lively.

Personality: Eccentric and domineering, Kyle will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Extrovert, Philantrophist. Bonds: Rich, Military. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Kyle Atterton, Male Human Barbarian 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 14 (+2)17 (+3)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 20 pp.


Social Check DCs


Boddynock Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. He wears a wide-brimmed hat to hide his balding. His face is scarred and worn.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Gnomish compassion.

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Rich, Slave. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Boddynock Timbers, Male Gnome Wizard 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Celestial, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 500 gp.


Social Check DCs


Fonkin Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His skin is fair and his fingers are delicate and long. His chestnut hair is greasy and uncared for. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Fonkin is depressed about a lot of things. He tends to be a nihilist. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Family, Rich. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Fonkin Nackle, Male Gnome Warlock 6
Small (3'2") Gnome, True Neutral (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 400 gp. Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Glim Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. He has wavy silver hair. His amber eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up work as a Architect and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To end his boredom.

Ideals: Athletic, Pacifist. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Glim Musgraben, Male Gnome Expert 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Darrak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, brown, dusty cloak. He wears a small hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Darrak is combative with any and all who dare try his patience in the slightest.

History: Darrak was raised in a hard working conservative environment. Darrak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and to clean up the streets

Ideals: Justice, Logical. Flaws: Insane. Bonds: Guardian, Job, Nature. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Darrak Battlehammer, Male Dwarf Cleric 9
Medium (4'4") Dwarf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 77 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 20 (+5)13 (+1) 14 (+2)14 (+2)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Dwarven, Auran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 230 pp.


Social Check DCs

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