Varis Mori, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a poor family in the city he treasured whatever gifts he got. Varis was born on a far northern island where he grew up under the tutelage of his mother, an expert Laborer. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Many drow want him driven away; and someone believes him a fraud
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Laborer
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 130 gp.
Kerkad Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his right hand. He keeps his rusty crest in a flapper bob. His face is scarred and worn.
Personality: He has always had a great fascination with Dragonborn culture. He is a ruthless business man, a trait he acquired from his father.
History: He was born to loving parents in a slum to the north. He was an apprentice working in his father's forge. He struck the Bookbinder job and began his own company from there.
Motivation: Expand his business.
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: In love, Poor, Job. Occupation: Bookbinder
Voice: Raspy
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 sp.
Traubon Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. He has wavy silver hair. He has several tiny emerald earrings on each ear.
Personality: Traubon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Traubon was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Slave Trader
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 6)
Armor Class 12
Hit Points 52 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Gold and topaz bottle stopper cork (500 gp).
Norman Paxton, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. His long brown hair reaches down to his waist. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Gifted, Justice. Bonds: Rich, Criminal record, Nature. Occupation: Courier
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 83 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +5
Possessions: 2100 gp. Blue quartz (8 gp). Black star sapphire (1600 gp). Jade (140 gp). Black opal (1600 gp). Hematite (8 gp). Tourmaline (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nordak Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His red hair is still thick. His eyes are likewise blue.
Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.
History: Nordak was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He tends to his Tailor job now, and dutifully fulfills any obligations he has.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Athletic, Persistence. Bonds: Job, Poor, Adventurer. Occupation: Tailor
Voice: Farmer accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 220 gp.
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