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Advanced [show]


Vondal Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with feathered hat. His auburn hair is unkempt and raggedy. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Vondal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and marry his brother to traveling adventurers

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Vondal Goblinbane, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)16 (+3) 9 (-1)9 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Giant, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 360 gp.


Social Check DCs


Naal Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, brown, dusty cloak, and a wedding ring on his left hand. His brown hair has been sun bleached extensively. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Naal has worked very hard to control his curse. He struck the Roofer job and began his own company from there.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Disease. Bonds: In love, Attractive, Job, Adventurer. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Naal Amastacia, Male Elf Ranger 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2200 sp.


Social Check DCs


Dûgz Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown collared shirt and grey pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His red hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Dûgz was born the youngest of three triplets. His first spouse was a Baker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and to reunite with his absent father

Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Dûgz Marlee, Male Half-Orc Warrior 12
Medium (6'4") Half-Orc, True Neutral (CR 12)
Armor Class 11
Hit Points 78 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 9 (-1)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 200 pp. Hematite (7 gp). Onyx (60 gp).


Social Check DCs


Cloak Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He has a slight overbite and is overall scrawny. His beige fur is braided into rings. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born in the east to a Body Guard, Cloak learned a great deal about his mother's area of expertise. He worked as a nervous Body Guard and found it very stressful. He is searching for what he claims is his rightful reward.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult.

Ideals: Optimist, Artistic. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Cloak Shore, Male Tabaxi Adept 5
Medium (6'3") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)14 (+2) 18 (+4)14 (+2)
Skills Deception +5, History +5
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 30000 cp. Gold and topaz bottle stopper cork (300 gp). Sapphire pendant on gold chain (700 gp). Solid gold idol (800 gp). Solid gold idol (800 gp). 1 Minor magic item.


Social Check DCs


Donaar Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His right leg appears badly burned and disfigured. His black crest is drawn into a tight pony tail with a skull scrunchie. His fierce red eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. Animals are drawn to him, and he is able to talk to them.

History: Donaar was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Poor. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Donaar Pfaphnyrennish, Male Dragonborn Monk 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Athletics +5, History +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1000 gp.


Social Check DCs

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