Marbas Agony, Male Tiefling [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has black hair. His face is covered beneath a completely black helmet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Marbas has worked very hard to control his curse. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Bowyer
Voice: Booming voice
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 220 gp. 1 Masterwork Musical instrument.
Alston Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tight fitting tan shirt and pants. He is bald on top and has large auburn tufts of hair around his ears. His eyes, though not visible through his cowl, are violet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born into a rich family. He worked as a nervous Spice Merchant and found it very stressful. He now owns his own business.
Motivation: He feels threatened by others; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Rich. Occupation: Spice Merchant
Voice: Gruff and masculine
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Amethyst (60 gp). Amber (60 gp). Iolite (60 gp).
Krimmon Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'4" and wears a lot of dark rich colors, with gold accents. His left leg appears badly burned and disfigured. His silver hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Krimmon was raised in a hard working conservative environment. He worked as a nervous Mason and found it very stressful. He has drifted from career to career and currently works as a Mason.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Mason
Voice: Strong lisp
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 18 (+4) | 9 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Abyssal, Undercommon, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Zircon (60 gp). Silver pearl (70 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item.
Right-Handed Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, black, dusty cloak. His cinnamon fur is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.
Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a pair of adventurers, Right-Handed grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Blacksmith for the past few years.
Motivation: He wants to get laid; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer, Job, Has a crush. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 58 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Druidic, Goblin, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is well dressed, constantly wearing a blue suit, brown shirt, and black tie. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is cut short. He tend to wears goggles to shield his eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gomory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gomory. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Ideals: Optimist. Flaws: Insane. Bonds: Slave, Criminal record, Adventurer. Occupation: Barkeep
Voice: French accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Hematite (10 gp).
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