Borgu Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair is long and blonde with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His ears are large.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.
History: Gifted from a young age, Borgu studied abroad. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Persistence, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Fletcher
Voice: Slurs words
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp. Fire opal (800 gp). Alexandrite (400 gp). Alexandrite (400 gp).
Goroth Acton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He usually wears his red robe and has his falchion always slung over his shoulder. He is an epitome of beauty. He wears a top hat to hide his balding. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sold as a small child to a brothel owner, Goroth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Disciplined, Justice. Bonds: Attractive, Mentor, Immigrant. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Solid gold idol (800 gp). A delicate brass dragon egg (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ortegar Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a spear. His hair is silver and very short. He is very pretty but has cold, dead eyes.
Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised by priests from a young age. A gifted student he started as a Shoemaker, but he got bored and became a Bowyer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He would like to get married and retire.
Bonds: Attractive, Job, Has a crush, Adventurer, Religious, Mentor. Occupation: Bowyer
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Disguise kit.
Torinn Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears just a blue suit. He has a moderate pudge and is not very fit. His silver crest is braided into rings. His eyes are likewise gold.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Mason in town.
History: He was born at the edge of vast desert. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To pay off his debts; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Job, Nature, Adventurer, Debt. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 14)
Armor Class 12
Hit Points 107 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 6000 gp. Pink pearl (90 gp). Golden pearl (90 gp). Red garnet (90 gp). Chalcedony (50 gp). Jasper (50 gp). Aquamarine (200 gp). Freshwater pearl (5 gp). Star rose quartz (50 gp). Aquamarine (200 gp). Moonstone (50 gp). Black pearl (200 gp). Malachite (5 gp). Bloodstone (50 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nimble Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with black pants. He carries a battered shortbow and tarnished scimitar as well. His orange fur is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to loving parents in a slum to the south. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Priest
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Chrysoberyl (110 gp). Aquamarine (900 gp).
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