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NPC Generator

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Advanced [show]


Vondal Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears just a brown suit. His skin is also unnaturally pale. His red hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Vondal grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Vondal Eversharp, Male Dwarf Commoner 3
Medium (4'2") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 17 (+3)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 90 pp.


Social Check DCs


Ahvain Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a pickaxe. His red hair is smooth and relatively long. He has blue eyes and a pastel hat with a brown feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Ahvain was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was an apprentice working in his mother's forge. He left for the east, certain he would find work there.

Motivation: He is unsatisfied with his job.

Bonds: Attractive, Adventurer, Job, Poor, Immigrant. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Ahvain Ostoroth, Male Elf Rogue 13
Medium (5'5") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 28 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 18 (+4)13 (+1)
Skills History +4, Insight +8
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 3000 gp. A roughly beaten golden orb (160 gp). Silver comb with moonstones (1000 gp). Fire opal pendant on a fine gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Chad Kirby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light green in addition to tight pants. His chestnut hair is singed and shortened. His blue unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is obsessed with his god.

History: The child of southern immigrants he idolized his father. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Religious, Immigrant. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Chad Kirby, Male Human Warrior 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Richard Astley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green tunic with white highlights, and long black pants that bunch up around his shoes. He has a small bristly mustache and wavy red hair. His thin eyebrows rest above his beady violet eyes.

Personality: Richard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Richard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Immigrant, Poor, Enemies. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Richard Astley, Male Human Monk 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp. Deep blue spinel (200 gp).


Social Check DCs


Zook Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears pastel leather gloves, a pastel jacket, and tight pants. He is tall, broad shouldered and powerfully built. His silver hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and money/treasure

Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Zook Tarkelby, Male Gnome Monk 14
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 10
Hit Points 83 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)16 (+3) 9 (-1)13 (+1)
Skills Investigation +8, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Abyssal, Celestial
Attacks Melee +3 / 4d6-2, Ranged +4 / 4d6-1, Grapple -1

Possessions: 500 pp. Deep blue spinel (300 gp). Red garnet (100 gp). Iolite (20 gp). Bloodstone (20 gp). Blue quartz (13 gp). Aquamarine (300 gp). Rock crystal (20 gp).


Social Check DCs

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