Sethrekar Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple grey line shooting up and back down. His red crest is knotted and matted. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Sethrekar was raised in a hard working conservative environment. He was taken from his home at a very young age. He tends to his Courier job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and expand his business
Ideals: Philantrophist. Flaws: Ugly. Bonds: Slave, Job. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 31 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +5
Possessions: 1100 gp. Jasper (60 gp). Tourmaline (150 gp).
Mozikth Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His crest is scarlet and very short. His gold eyes are slightly larger than normal.
Personality: He is fixated on the number 53. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.
History: Born in a small village he learned the ways of the warrior from his mother. Mozikth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Ugly, Insane, Shy. Occupation: Blacksmith
Voice: German accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 49 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
Possessions: 1300 gp. Jet (120 gp). Smoky quartz (40 gp). Tourmaline (120 gp).
Pijjirik Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. He has dyed his greying black crest a little too much giving a sharp black color. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to loving parents in a slum to the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge
Flaws: Greedy, Antagonistic. Bonds: Attractive, Mentor, Poor. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 15)
Armor Class 12
Hit Points 117 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 3 | 3 |
Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (200 gp).
Vanuath Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears a red cloak and cross-gartered grey stockings. He has a small bristly mustache and wavy silver hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them
History: Born in the south his family was never financially stable. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vanuath took refuge in the ruined castle and found the beat up spear and armor he uses now. He now owns his own business.
Motivation: Wants to open a new tavern; and an old rival family wants him found
Flaws: Shy. Bonds: Job, Poor, Nature, Family. Occupation: Server
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Giant, Celestial
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 40000 cp.
Dynamic Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His cinnamon fur is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has never given up on his poetry dream.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Poor, Criminal record, Family. Occupation: Seamstress
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Auran, Orc, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Sard (50 gp). Pink pearl (160 gp). Hematite (12 gp). Obsidian (12 gp).
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